Apple told you about it, but not very clean. The process is actually pretty simple.
Xcode generates a header file for all your Swift code in the project, so you can use it in Objective-C. Yes, if you have multiple Swift files in your project, you shouldn’t think about what file you need to import — it’s just one for all Swift code. The file name of this header is "ModuleName-Swift.h". And we’ll set it up now in a few steps. (more…)
Let’s continue our journey through the UICollectionView class. Creating cells for UICollectionView is really easy, moreover you can use the same approach for UITableView. Let’s take a look at how to do it using Swift.
You will learn how to create simple cells with text and images in them, how to handle taps, and at the end of the article I’ll talk about how to use a xib file to create a cell.
One day you’ll need to set up, let’s say, a mobile analytics system or a crash reports sender in your app. They are all useful, but some of them require you to import their framework into your Xcode project. Problem is, they’re now all written not using Swift Programming Language. In this little article I’ll tell you how to properly import a framework into your project. (more…)
There’s a lot of tutorials about how to create a UICollectionView using storyboards or just nib files. I don’t like Interface Builder and prefer to do everything in code. Most of the time it’s easier, it creates less bugs, so in this tutorial we will create UICollectionView programmatically.
UICollectionView is highly customizable class for presenting your content in almost any layout you want. If you want Apple to tell you basics about it, visit WWDC 2012 videos “Introducing Collection Views” and “Advanced Collection Views and Building Custom Layouts”. It implements in a similar way to UITableView — using UICollectionViewDataSource and UICollectionViewDelegate protocols. Let’s take a look at how to do it using Swift. (more…)